A physically based ray tracing engine written in C++. With Live render view using OpenGL.
A simulation of physarum (slime mould) movement showcasing Cellular Automata. Written in CUDA.
Clone of Twitter. Written in React and Express.js and using mongoDB
Generate the Mandelbrot set in CUDA. Needs a Nvidia GPU
My current portfolio website. Build using HTML, Tailwindcss and Vite.